2026 © Giordano Jankovski | Todos os direitos reservados.
Flying Racing Multiplayer Game - UE5 - Level Design Lead
High-speed aerial racing experience focused on competitive fairness, vertical readability, and flow stability under extreme velocity.
Level Design contributions across multiple tracks.


Turn radii were tuned to preserve velocity while preventing overcorrection at high speed.

Narrow aerial corridors introduce controlled tempo shifts and increase precision demand.

Altitude transitions provide skill expression while maintaining strong orientation anchors.

Long open segments allow momentum build-up and reinforce speed fantasy.

Tighter sequences test precision and track control under pressure.

Checkpoint placement ensures fair progression and maintains race continuity without unintended shortcuts.
2026 © Giordano Jankovski | Todos os direitos reservados.