2026 © Giordano Jankovski | Todos os direitos reservados.
Survival Multiplayer Experience - UEFN - Level Design Lead
Top #1 TWDU Pick and reached thousands of plays.
Urban survival map focused on tension building, spatial control, and player-driven encounters within a decayed city environment.


Primary roads subtly guide players toward major landmarks — Prison, Amusement Park, and Military Base — reinforcing orientation and long-term navigation.


Secondary routes and partially obscured paths encourage off-route exploration, rewarding players with alternate loot zones and reduced traffic areas.

Environmental layering, alleys, interiors and vertical access points enhances micro-exploration within each district.

Landmarks remain visible from multiple angles, allowing players to explore without losing spatial awareness.

Centralized macro layout connecting three major landmarks
High-visibility primary avenues defining exposure zones
Secondary connectors creating tension pockets
Dense interior clusters for tactical engagement
Distributed loot zones driving city-wide circulation
2026 © Giordano Jankovski | Todos os direitos reservados.